Insert origin story
PlayON started with a simple observation: the games we loved growing up fit in 8 bits, and somehow felt bigger than most 8-gigabyte downloads today. We wanted to bottle that feeling and put it on the screen everyone already carries.
We're a small studio based in Ankara, founded in 2026. We make mobile games with retro soul and modern polish — quick to pick up, hard to put down, and honest about how they make money.
Right now four prototypes are fighting for the title of our first release. The playtesters will decide.
Studio stats
- Founded
- 2026
- Base
- ANK
- Games in the lab
- 04
- Lives remaining
- ∞
What we stand for
Players over metrics
Retention charts don't laugh. We build for the person holding the phone, and the numbers follow.
Craft over crunch
Great games come from rested people iterating calmly, not heroics at 2 AM.
Fair play
Monetization should feel like tipping the arcade, never like a toll booth in front of the fun.